Sound Design (W3094)
15 credits, Level 5
Spring teaching
In this module we engage with fundamental principles of sound creation and manipulation though exploration of sound design practices in a range of contexts including game sound, virtual reality and other interactive media, film, TV, radio, theatre, and live sound applications.
By examining the work of influential sound design practitioners, we support you in practical exploration of sound design methodologies and techniques. This includes: field recording, synthesis, multichannel spatialisation, Foley, and the manipulation of sound recordings using DAWs and analogue recording devices to achieve a desired aesthetic.
Teaching
50%: Lecture
50%: Seminar